1/19/2023 0 Comments Diablo 2 resurrected down![]() ![]() Was kinda hoping D2:R might break the trend of, well lets just call them “disappointments” when it comes to game releases in recent years. There were a lot of responses from the community so here’s a few to show how frustrated players have become: Yesterday we posted an update taking a look at this downtime which is becoming more frequent as the days go on. Hopefully, eventually, they will have it operating smoothly without the limits.Despite various maintenance notices over the weekend and an update around 16 hours ago from a CM, we are back to where we were on Friday with the Diablo 2 Resurrected servers down again. Rate limiting is happening now and is seen as "mitigation" rather than a long-term fix, whereas queues will be deployed "in the coming days on PC."īeyond that, Blizzard say they've drafted in folks from across the company, "not just on the D2R team", to help work on the issues. These include rate limiting, which will prevent players from creating too many games in quick succession, and login queues, so players don't overwhelm servers and instead line-up like they're joining an MMO. The post ends by explaining what Blizzard are doing about the issues, which includes several less than ideal fixes. (You can read on best Diablo 2 builds guide here.) Though we did foresee this–with players making fresh characters on fresh servers, working hard to get their magic-finding items–we vastly underestimated the scope we derived from beta testing."īasically, you're all too expert, and videogame guides are to blame. Today, however, a new player can look up any number of amazing content creators who can teach them how to play the game in different ways, many of them including lots of database load in the form of creating, loading, and destroying games in quick succession. In 2001, there wasn’t nearly as much content on the internet around how to play Diablo II 'correctly' (Baal runs for XP, Pindleskin/Ancient Sewers/etc for magic find, etc). "We mention 'modern player behavior' because it’s an interesting point to think about. Which is where we move into player behaviour. "We did optimize this service in many ways to conform to more modern technology, but as we previously mentioned, a lot of our issues stem from game creation," says the post. The above linked post is long and admirably detailed in its breakdown of why this happening, but in particular Blizzard place the blame on some legacy code related to creating and joining games, and reading characters from the database. Sunday saw an even higher surge in traffic and the servers fell over again. We decided to roll back that Friday update we’d previously deployed, hoping that would ease the load on the servers leading into Sunday while also giving us the space to investigate deeper into the root cause."Īs it turned out, rolling back the patch wasn't enough. "This was exacerbated by an update we had rolled out the previous day intended to enhance performance around game creation–these two factors combined overloaded our global database, causing it to time out. "This was a new threshold that our servers had not experienced at all, not even at launch," reads the post on the Blizzard forums.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |